#pragma once

#include "Directx.h"
#include "Sound.h"

#include "LostVector.h"
#include "Structures.h"

class Model;

class View
{
private:
	Model* model;
	DirectXFramework DX;
	Sound sound;
private:
	LostVector<DrawStruct> drawList;
	LostVector<SoundStruct> playList;
public:
	View();
	void Render();
};